Mentor: Dorottya Kollo | Senior UX Designer
- FOUR-SESSION GOLD PROGRAM
$ 800
- EIGHT-SESSION DIAMOND PROGRAM
$ 1600
UI/UX Design for Games Mentorship Overview
This mentorship will guide you through the full process of gameplay UX design. We’ll focus on strengthening how you approach UX, helping you think critically and explore problems from multiple angles.
Problem-solving and thinking outside the box are at the core of this mentorship. We’ll cover designing across different platforms—including console, keyboard and mouse, mobile, and even VR when relevant. I’ll also guide you on how to collaborate effectively across disciplines and understand the needs of different teams within game development.
Each session includes constructive feedback, practical advice, and support tailored to your individual goals and experience level. I’ll also provide small tasks and challenges to better understand how you approach gameplay UX, allowing us to focus on specific areas for growth. If there are particular areas you’d like to work on or challenges you’re facing, I’m more than happy to tailor sessions to focus on those.
We’ll primarily use Figma during sessions, so a basic understanding is helpful—but not required. If you’re new to Figma, I’m happy to guide you through the fundamentals.
By the end of the mentorship, you’ll feel more confident designing gameplay flows and UI for games, as well as approaching and solving UX challenges. You’ll also gain a clearer understanding of how design approaches shift across different platforms.
Skill level: This mentorship is for junior designers aiming to break into the industry and for intermediate to advanced designers who want to improve their skills and grow in their careers.
Prerequisites: Figma (basic skills) and Adobe Photoshop / Illustrator (if needed). Mentees should have a strong interest in the gaming industry and ideally be active players themselves. An interest in basic human psychology and game design is beneficial, but not required.
Reminder: In order to sign up for a mentorship, we require that you first complete an application process. If you are approved, we’ll send you a code which you can use to book and pay for your mentorship using the Enter Code and Pay button.



⮟ Areas of Focus
- Gameplay UX and wireframe creation.
- Designing intuitive user flows by understanding and applying basic human psychology and cognitive player behavior.
- Importance of accessibility and usability.
- Layout design and information architecture.
- Designing for different target audiences.
- Creating and following UI style guides.
- Fundamentals of a strong FTUE (First-Time User Experience) and player onboarding flow.
- Critical thinking and problem solving in UX design.
- Designing around technical limitations.
- Collaborating effectively with various disciplines.
- Designing for multiple platforms (Console, PC, Mobile, VR).
- Conducting user research and leveraging insights to guide design decisions.
- Building a strong UX portfolio.
⮟ Mentorship Details
- Format – Personalized guidance in one-on-one sessions, conducted via video calls.
- Mentee Spotlight – Your previous work will be featured on the Vessel Forge social media.
- Mentee Final Project Spotlight – Your final project will be featured on the Vessel Forge website and social media.
- Mentee Showcase – You’ll have the chance to collaborate with us to write a blog breakdown of the project you complete during your mentorship. Note: Must be selected for this opportunity.
- Post-mentorship Support – Receive access to our exclusive community Discord, where you can connect with other mentors and mentees, ask questions, get feedback and more.
- Skill Level – Junior to Advanced.
- Prerequisites – Figma (basic skills) and Adobe Photoshop / Illustrator (if needed).
⮟ Tools & Software Used
- Figma
- Adobe Photoshop (optional)
- Adobe Illustrator (optional)










