Mentor: Damon Woods | lead 3D Character Artist
- FOUR-SESSION GOLD PROGRAM
$ 800
- EIGHT-SESSION DIAMOND PROGRAM
$ 1600
3D Character and creature Art Mentorship Overview
As a seasoned 3D Character Artist with over 15 years of hands-on experience in the AAA games industry, Damon specializes in mentoring aspiring and mid-career artists aiming to elevate their craft to professional standards. Damon’s career spans multiple top-tier studios and franchises, including Star Wars: Jedi Survivor and Metal Gear Solid V: The Phantom Pain, where he’s contributed to the visual development and production of high-fidelity characters for next-gen titles.
His expertise covers the full character art pipeline — from concept interpretation, sculpting, and topology, to texturing, materials, and final engine implementation (Unreal Engine, Unity). Damon is deeply familiar with industry-standard tools such as ZBrush, Maya, Marvelous Designer, Substance Painter/Designer, and real-time PBR workflows.
In the mentorship, the focus will be on bridging the gap between artistic vision and production reality. He will provide portfolio reviews, technical guidance, and career advice tailored to both junior artists and experienced artists looking to break into or grow within AAA studios. Whether it’s improving anatomy, storytelling through character design, or navigating the job market, the aim is to deliver actionable, honest feedback grounded in real-world production experience.
Damon’s mission is to help artists not only create better characters but also become more confident, studio-ready professionals in a highly competitive industry.
This mentorship is for artists of all levels. Whether you are new to 3D art and just trying to learn the tools or a working artist looking to make the next jump in their career. Damon has worked with all levels of experience.
When considering this mentorship we recommend:
- Intermediate understanding of at least one 3D program (Maya, Max, Blender)
- Solid knowledge of anatomy and form
Reminder: In order to sign up for a mentorship, we require that you first complete an application process. If you are approved, we’ll send you a code which you can use to book and pay for your mentorship using the Enter Code and Pay button.


⮟ Areas of Focus
- Career planning and development
- Understanding how to break down a concept
- Hi-Rez Character Modeling/ Digital sculpting
- Form and anatomy
- Character Optimization best practices
- Character artist approach to texturing and materials
- Advanced approaches to character pipeline to increase speed and efficiency
- AAA level portfolio presentation
⮟ Mentorship Details
- Format – Personalized guidance in one-on-one sessions, conducted via video calls.
- Mentee Spotlight– Your project will be featured on the Vessel Forge website and social media accounts.
- Mentee Showcase – You’ll have the chance to collaborate with us to write a blog breakdown of the project you complete during your mentorship. Note: Must be selected for this opportunity.
- Post-mentorship Support – Receive access to our exclusive community Discord, where you can connect with other mentors and mentees, ask questions, get feedback and more.
- Skill Level – Intermediate to Advanced
- Prerequisites – Strong understanding of PBR workflows and basic modeling/texturing in UE5 & Substance
⮟ Tools & Software Used
- ZBrush
- Autodesk Maya
- Marvelous Designer
- Substance Painter
- Marmoset Toolbag
- Unreal Engine 5







